#27: Hyperborean Bag-Building and Rating Systems
We delve into the culinary arts here at So Very Wrong About Games; having failed at math but excelling in eating, both Mark and Walker eschew conventional rating systems for gastronomical ones. They had considered rating the rating systems themselves, but were reminded of the podcast's firm stance against paradoxes. So, they threw all their pies into a bag and drew them randomly. It's been a confusing week, to say nothing of the mess.
Games Played Last Week:
-Quantum 1m00s (Eric Zimmerman, Funforge, 2013)
-Spheres of Influence 2m23s (Josh Lamont, Little Nuke Games, 2016)
-Lords of Hellas 3m37s (Adam Kwapinski, Awaken Realms, 2018)
-Core Worlds 4m24s (Andrew Parks, Stronghold Games, 2011)
-Ethnos 7m03s (Paolo Mori, CMON, 2017)
-Sakura Arms 11m41s (BakaFire, AEG, 2017)
-Empires: Age of Discovery 13m28s (Glenn Drover, Eagle-Gryphon Games, 2015)
-Too Many Bones 16m33s (Adam Carlson & Josh Carlson, Chip Theory Games, 2017)
News (and why it doesn't matter)
-Jettisoning Arcadia Quest into space 19m33s
-More Clank, more space 21m02s
-Cosmic Encounter is the answer to life, the universe, and everything 21m21s
-Giant Azul 25m40s
-Last contest reminder 26m55s
Feature Game: Bag-Building Bonanza 27m30s
Hyperborea (Andrea Chiarvesio & Pierluca Zizzi, Asterion, 2014)
Orleans (Reiner Stockhausen, dlp Games, 2014)
Altiplano (Reiner Stockhausen, dlp Games, 2017)
Topic: Rating Systems 55m27s